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Sonic Chronicles: The Dark Brotherhood

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Sonic Chronicles: The Dark Brotherhood Empty Sonic Chronicles: The Dark Brotherhood

Post  BlueQ Thu Jul 03, 2008 9:09 pm

Sonic Chronicles: The Dark Brotherhood 28m1ogx
As with many RPGs, two main types of gameplay will feature: exploration, and combat. Exploration areas will see the character being controlled by tapping the stylus where the player wants the character to go, whilst action buttons will be used to traverse certain elements, such as loop-the-loops. Navigation will also require a certain character to be in the lead for progress to continue, taking advantage of that character's special ability, be it flying, climbing, or jumping large gaps. Puzzle elements will also feature, even allowing the party to break up to complete the task, such as pressing switches in various areas.

Combat gameplay will occur when enemies are walked into, shifting the view to a close-up for turn-based battles to occur. Standard attacks are available, whilst special attacks can be performed by rhythmically tapping the stylus. These will use up Fatigue Points, in a manner similar to Magic Points in other RPGs. Examples of individual special attacks include Sonic's Axe Kick and Whirlwind, whilst some group-based special attacks will require certain characters in the party, such as the Blue Bomber, which requires Tails. After combat is complete, loot is available, ranging from rings to character equipment - equippable in one of three slots per character - whilst experience points will boost one of four attributes per character: speed, attack, defense, and luck.

Characters will also be able to collect and equip Chao, each with their own ability, to enhance a team member's status. These Chao will be collectable and can be stored in the Chao Garden, and using the Wi-Fi link, players will be able to swap the Chao they have collected.

Story

Sonic is on vacation after defeating Eggman some time ago, when he receives a call from Tails, stating that Knuckles has been kidnapped, and that the Chaos Emeralds are disappearing.

The story is split into two acts. The first takes place in Sonic's world, with the team attempting to unravel the situation they are in, whilst also stopping the Master Emerald from being taken. The second act sees Sonic and the team travelling to another dimension in order to stop a new threat to their own world.

The game will feature areas and music from previous Sonic games, such as Green Hill Zone, Mystic Ruins, Emerald Town and Central City; and new areas will also feature, such as Blue Ridge Zone.


Characters

The following characters have been confirmed to be in the game.
Shade, the mysterious new character in her battle armor.
Shade, the mysterious new character in her battle armor.

[edit] Playable Characters

* Sonic the Hedgehog
* Miles "Tails" Prower
* Knuckles the Echidna
* Amy Rose
* Shadow the Hedgehog
* Rouge the Bat
* E-123 Omega
* Big the Cat
* Shade

Nonplayable Characters

* The Zoah
* Guardian Units of Nations
* Doctor Eggman

Development


Development began in 2006 when Bioware began to look into a handheld video game project to start, and at that point, had over 30 people involved.

During February 2008, Sega announced that they would be giving fans the opportunity to vote on the name of a hostile alien race that would appear within the game. From March 4th, fans were invited to vote on Sega Europe's Sonic portal Sonic City for their preferred name. The winning entry in the contest was announced as The Zoah, a reference to the town in Panzer Dragoon Saga. The name was suggested as a potential name initially by the Sega fan blog Sega Nerds.

Members of the Sonic Chronicles team also update members of the public on their progress and views on the game about every two weeks on the Sonic City Blognik.
Screen shots~
http://static.videogamer.com/videogamer/images/ds/sonic_chronicles/screens/thumbs/sonic_chronicles_104_small.jpg
http://static.videogamer.com/videogamer/images/ds/sonic_chronicles/screens/thumbs/sonic_chronicles_98_small.jpg
http://static.videogamer.com/videogamer/images/ds/sonic_chronicles/screens/thumbs/sonic_chronicles_69_small.jpg
http://static.videogamer.com/videogamer/images/ds/sonic_chronicles/screens/thumbs/sonic_chronicles_44_small.jpg
Trailer~
http://www.videogamer.com/videos/player.html?vid=2082
BlueQ
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Registration date : 2008-07-01

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Sonic Chronicles: The Dark Brotherhood Empty Re: Sonic Chronicles: The Dark Brotherhood

Post  Rafi06 Thu Jul 03, 2008 9:28 pm

BlueQ wrote:Sonic Chronicles: The Dark Brotherhood 28m1ogx
As with many RPGs, two main types of gameplay will feature: exploration, and combat. Exploration areas will see the character being controlled by tapping the stylus where the player wants the character to go, whilst action buttons will be used to traverse certain elements, such as loop-the-loops. Navigation will also require a certain character to be in the lead for progress to continue, taking advantage of that character's special ability, be it flying, climbing, or jumping large gaps. Puzzle elements will also feature, even allowing the party to break up to complete the task, such as pressing switches in various areas.

Combat gameplay will occur when enemies are walked into, shifting the view to a close-up for turn-based battles to occur. Standard attacks are available, whilst special attacks can be performed by rhythmically tapping the stylus. These will use up Fatigue Points, in a manner similar to Magic Points in other RPGs. Examples of individual special attacks include Sonic's Axe Kick and Whirlwind, whilst some group-based special attacks will require certain characters in the party, such as the Blue Bomber, which requires Tails. After combat is complete, loot is available, ranging from rings to character equipment - equippable in one of three slots per character - whilst experience points will boost one of four attributes per character: speed, attack, defense, and luck.

Characters will also be able to collect and equip Chao, each with their own ability, to enhance a team member's status. These Chao will be collectable and can be stored in the Chao Garden, and using the Wi-Fi link, players will be able to swap the Chao they have collected.

Story

Sonic is on vacation after defeating Eggman some time ago, when he receives a call from Tails, stating that Knuckles has been kidnapped, and that the Chaos Emeralds are disappearing.

The story is split into two acts. The first takes place in Sonic's world, with the team attempting to unravel the situation they are in, whilst also stopping the Master Emerald from being taken. The second act sees Sonic and the team travelling to another dimension in order to stop a new threat to their own world.

The game will feature areas and music from previous Sonic games, such as Green Hill Zone, Mystic Ruins, Emerald Town and Central City; and new areas will also feature, such as Blue Ridge Zone.


Characters

The following characters have been confirmed to be in the game.
Shade, the mysterious new character in her battle armor.
Shade, the mysterious new character in her battle armor.

[edit] Playable Characters

* Sonic the Hedgehog
* Miles "Tails" Prower
* Knuckles the Echidna
* Amy Rose
* Shadow the Hedgehog
* Rouge the Bat
* E-123 Omega
* Big the Cat
* Shade

Nonplayable Characters

* The Zoah
* Guardian Units of Nations
* Doctor Eggman

Development


Development began in 2006 when Bioware began to look into a handheld video game project to start, and at that point, had over 30 people involved.

During February 2008, Sega announced that they would be giving fans the opportunity to vote on the name of a hostile alien race that would appear within the game. From March 4th, fans were invited to vote on Sega Europe's Sonic portal Sonic City for their preferred name. The winning entry in the contest was announced as The Zoah, a reference to the town in Panzer Dragoon Saga. The name was suggested as a potential name initially by the Sega fan blog Sega Nerds.

Members of the Sonic Chronicles team also update members of the public on their progress and views on the game about every two weeks on the Sonic City Blognik.
Screen shots~
http://static.videogamer.com/videogamer/images/ds/sonic_chronicles/screens/thumbs/sonic_chronicles_104_small.jpg
http://static.videogamer.com/videogamer/images/ds/sonic_chronicles/screens/thumbs/sonic_chronicles_98_small.jpg
http://static.videogamer.com/videogamer/images/ds/sonic_chronicles/screens/thumbs/sonic_chronicles_69_small.jpg
http://static.videogamer.com/videogamer/images/ds/sonic_chronicles/screens/thumbs/sonic_chronicles_44_small.jpg
Trailer~
http://www.videogamer.com/videos/player.html?vid=2082

I love it your amazing Smile
Rafi06
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Sonic Chronicles: The Dark Brotherhood Empty Re: Sonic Chronicles: The Dark Brotherhood

Post  BlueQ Thu Jul 03, 2008 9:34 pm

Check out some of my other stuff=)
BlueQ
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Sonic Chronicles: The Dark Brotherhood Empty Re: Sonic Chronicles: The Dark Brotherhood

Post  Rafi06 Sun Jul 06, 2008 8:30 am

BlueQ wrote:Check out some of my other stuff=)

I HAVE AND THEY'RE ALL ALSO GREAT WORK
Rafi06
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Sonic Chronicles: The Dark Brotherhood Empty Re: Sonic Chronicles: The Dark Brotherhood

Post  BlueQ Mon Jul 07, 2008 3:49 am

Aww.. Thanks. =) I'll try to keep it up.
BlueQ
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